Middle Unity 3d Developer
Remote • Full time
We are strengthening our team, so we are looking for a Middle Unity 3d Developer to join us. When selecting candidates, we always look at GitHub or give a test assignment.
Responsibilities:
Develop new features and improve existing mechanics
Collaborate with artists, designers, and other developers
Participate in prototyping new gameplay mechanics
Integrate marketing, advertising, and other SDKs
Fix bugs
What we expect from the candidate:
Experience in commercial game development using Unity;
Excellent knowledge of Unity 3D, C#, OOP, design patterns;
Experience with Dependency Injection;
Experience with UI layout using UGUI;
Understanding of ECS architecture (any framework);
Understanding of Addressables and Asset Bundles;
Love for clean, neat code;
Ability to work independently, but also as part of a team.
The following would be a plus:
Experience with SDK integration (analytics, advertising, etc.);
Familiarity with DoTween, Spine, shaders, and particle systems.
As part of this position, we offer:
The opportunity to gain unique experience and work remotely from anywhere in the world;
A team of professionals ready to share their knowledge and experience;
Interesting projects that will keep you engaged;
Vacation and sick days;
The opportunity to be at the forefront of a company with an already successful project and grow with it.
If you recognize yourself in this job description, feel free to respond. We look forward to talking to you!